i was just wondering if you could check for pen collision
one of my ideas is to set two limits (left and right) for every dimension but 6*2=12 meaning twelve limits so that wont be very optimized.
there was a project i saw where there was collision but he did just what i said.
should i just save it in a list and make a special block for it? that could work but again, optimization, as i have worked in snap and it isnt very fast even in the warp block.